HQ
Librarian-Null Zone, Gate of Infinity
Elites
Sternguard-5, 2 heavy flamers, 3 combi-meltas, Razorback w/ lascannon, twin-linked plasma guns
Sternguard-5, 2 heavy flamers, 3 combi-meltas, Razorback w/ lascannon, twin-linked plasma guns
Sternguard-5, 2 heavy flamers, 3 combi-meltas, Razorback w/ lascannon, twin-linked plasma guns
Troops
Tactical Squad-10, lascannon, meltagun, combi-flamer, Razorback w/ lascannon, twin-linked plasma guns
Tactical Squad-10, lascannon, meltagun, combi-flamer, Razorback w/ lascannon, twin-linked plasma guns
Tactical Squad-10, lascannon, meltagun, combi-flamer, Razorback w/ lascannon, twin-linked plasma guns
Fast Attack
Land Speeder-multi-melta, heavy flamer
Land Speeder-multi-melta, heavy flamer
Land Speeder-multi-melta, heavy flamer
Total~1850
6 Razor chassis, 2 speeders in reserve, lots of firepower up close and down range.
For 2000:
Add sniper scouts. A nice buffer and objective holder.
For 2500:
Add a MotF, 3 Rifleman Dreads and bulk out the Scout units. Gives you 3 more armored vehicles and more firepower down range.
Using what I have mostly, but with 6 Razors, 3 Dreads and 2 Speeders plus some cheap infantry sitting back, I can deal with light mech from afar and get in closer to handle heavy armor or BBQ infantry.
6 Razor chassis, 2 speeders in reserve, lots of firepower up close and down range.
For 2000:
Add sniper scouts. A nice buffer and objective holder.
For 2500:
Add a MotF, 3 Rifleman Dreads and bulk out the Scout units. Gives you 3 more armored vehicles and more firepower down range.
Using what I have mostly, but with 6 Razors, 3 Dreads and 2 Speeders plus some cheap infantry sitting back, I can deal with light mech from afar and get in closer to handle heavy armor or BBQ infantry.
2 comments:
Hmmmmm a Stelek copy Razorback spam lol.
Librarian I don't think adds much, really. He's got nullzone, but no unit to take advantage of those re-rolling invulnerables and gate to teleport around - he hasn't got anyone to teleport around with.
With all those Sternguard Pedro would be nice to make them scoring. I'm not a fan of heavy flamers as you're losing that nice special ammo and need to get into assault range to use the flamers. Sternguard can hold their own in combat ok, but they're a shooting unit really.
You combat squading the tacticals down?
I have him mostly for the hood, but I could see Pedro dropping by. Stubborn is not something I'm not to happy about, but it could work.
Combi-flamers could totally work, but these guys are more about going nuts on the special weapons and since all my other units can nail armor from afar, having some burny goodness to go after infantry.
Tactical Squads are indeed combat squadding, leaving me 3 lascannons to sit on objectives. They aren't the best, but between them and the Razors' lascannons I've got a much better shot of making them work.
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