Friday, December 25, 2009

Foot Wolves

I'm working out my plans for the next couple months, consolidating stuff, eliminating the old and focusing on getting some armies finished.

The Wolf Cavalry army has intrigued me since the book came out, and thanks to St. John's awesome Thunderhoof cavalry (as shown here) I finally have a means to make it happen. This will fulfill my desire to play something besides traditional mech marines and have an excuse to buy Warriors of Chaos stuff without having to endure the suck.

So here's two ideas for how this army will end up looking:
Canis Wolfborn
Rune Priest-living lightning, tempest fury, chooser of the slain, melta bombs

2x Lone Wolves-terminator armor, chainfist, storm shield

3x Grey Hunters-10, 2 meltaguns, Mark of the Wulfen
2x 10 Fenrisian Wolves

Fast Attack
3x Thunderwolf Cavalry-3, thunder hammer, storm shield

Heavy Support
2x Long Fangs-5, 4 missile launchers


5 units of Cav are not to be trifled with, plus I have 30 marines waltzing up the field behind 2 super heroes and backed by a good number of missile launchers.

Logan Grimnar
Rune Priest-living lightning, tempest fury, chooser of the slain, saga of the beast slayer

2x Iron Priest-thunderwolf mount, wolf tail talisman, wolf tooth necklace, 4 cyberwolves

Wolf Guard-6, 5 PAWG, 1 WGT w/ cyclone
3x Wolf Guard-5, 4 PAWG, 1 WGT w/ cyclone

Fast Attack
2x Thunderwolf Cavalry-4, thunder hammer, storm shield, melta bombs

Heavy Support
Long Fangs-5, 4 lascannons


1 less unit of cav, but all 4 are rock solid and a good deal tougher. I lose out on overall bodies, but each unit can now present good firepower on the move plus I've got either moving lascannons or S10 lascannons, so lolz.

That's my take on Foot Wolves, lots of speedy, smashy cav units backed by bodies and enough firepower to force people out of their rides.


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