This is the Daemon army I typically use. It's got a good amount of firepower, mobility, CC, and a mix of unit types if that's what you're into. It may seem somewhat familiar to some folks, but I have no idea what you're talking about.
3x Herald of Tzeentch - chariot, Bolt of Tzeentch, Soul Devourer
3x Fiends - 6, 1 w/ Unholy Might
2x Bloodletters - 10
4x Plaguebearers - 5
3x Daemon Prince - Mark of Tzeentch, Bolt of Tzeentch, Daemonic Gaze
Total - 2000
That's 6 bolts, 6 sets of Daemonic Gaze, 3 jetbikes, 3 cav units, and pretty much everything is capable of doing something in HtH. The word of the day is flexibility. Everything is multi-role, except for the Troops of course. Bloodletters are in because I really lack a unit that is good in HtH, that and I can usually live without 'em and any shots going their way don't go towards my Fiends, Tzeralds and DPs. I could drop them for 22 Flesh Hounds and Karanak, but I have another list for that :P
I went for Soul Devourer on the Heralds simple because I had 45 points and don't feel We Are Legion and Master of Sorcery to be totally necessary, but it's still up in the air. On the charge, a Tzerald on a chariot can put out a lot of good attacks and ignoring armor saves is always handy. The Diresword ability not so much.
So that's my list.